Japanese playstation VIB RIBBON (SCPS-18012)
Playing Vib-ribbon is kind of like getting major orthodontics work. It starts off being painful, and it’s frustrating as hell because you’re trying to get used to something new, but after it’s all done you’re glad for the experience because you know your life will be better for it. That, in a nutshell, is Vib-ribbon.
If you’ve never heard of this odd creature, don’t be surprised since it was released in Japan and Europe but didn’t make it across the pond to us Yankees. This is pretty surprising since it was developed by the same minds that brought us Parappa the Rapper and Um-Jammer Lammy, and the idea behind it is simple enough that it could have been somebody’s side-project in Flash today. The only question is, should you care? Honestly, if music games aren’t your thing, if you find the likes of Beat Mania or Bust-A-Move to induce nausea as opposed to disco fever, or if your delicate macho sensibilities would feel violated after playing a game that looks like it was built on the same engine that ran Asteroids or Firetruck in the arcades, Vib-ribbon won’t appeal to you in the slightest. Go kill some necromorphs or zombies or something. We’ll understand.
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